How to End Warmup in CS2
In CS 2, the game always begins with a warmup. This allows players to adjust communication, get used to weapons, especially in matches in unfamiliar places. At the same time, the warmup can be activated in training mode and can even be endless.
But what if you don't want to wait too long and you are eager to start the game right now? Don't worry, you have such an opportunity. In this article, we will understand how to reduce the warm-up time or remove it altogether.
How to Enable Warmup in CS2: How to Skip Warmup
To have the opportunity to remove the warmup in CS2, you first need to activate it: this is an optional element of gameplay.
There are two ways to enable warmup before starting training in the latest version of the game:
- Activate the "Eternal warmup" switch before launching. In this case, there will be no bots on the map, but they can be easily added through the console using the bot_add command.
- A more complicated way is to activate the warmup using the console. First, you need to write mp_warmup_offline_enabled true. Then you need to specify the duration of the warmup. For this, enter mp_warmup_time *number*. Specify any desired time in seconds. Then you can directly start the warmup mode with mp_warmup_start.
To start and cs2 end warmup command in CS2 via console is possible by typing the sv_cheats 1 command.
The console in the game is not available by default: you need to activate it. You need to go to the settings by clicking on the gear in the upper left corner of the start screen. In the "Game" tab, select the "Enable developer console" item and make it active. After that, it will be available during a match, training, or warmup by pressing the "~" button.
How to turn off warmup in CS2 via console
It's easy to turn off warmup through the console, regardless of how it was started - by command or through settings before the match.
To remove the warmup in CS 2 via the console, you need to press the "~" button, and then enter mp_warmup_end. After that, the warmup will end, and the match will automatically start.
The duration of the warmup depending on the arrival of the player
And what if you need to quickly start a game when all friends are already assembled? Or, suppose, you hold a competition and a clear schedule of matches is required so that participants can adjust to a certain time.
Here comes the "mp_endwarmup_player_count" command. It allows you to set the automatic termination of the warmup as soon as the required number of players connect to the server, providing more subtle control over the start time of the match.
You just need to enter warmup config:
mp_endwarmup_player_count *number of players*
And as soon as the specified number of players go to the server, the warmup will automatically stop, and the main game will begin.
These advanced settings give you the ability to fully control the game process and customize it according to your personal preferences and playstyle.
Conclusion
Various methods of regulating the warmup allow not only to prepare for a match of any intensity but also to control the rhythm of the game. Thanks to the simple enabling and disabling of the warmup via the console, you can always choose the optimal duration of preparation for the game. Let your every game start at pleasure and without waiting!