New CS2 patch fixes bugs, Cache, and triple boosts
New CS2 Patch Released: Valve Fixed Bugs, Improved Cache, and Nerfed Triple Boosts

During the night of May 19, the developers of Counter-Strike 2 released another update. The patch affected several important parts of the game at once: spectator mode, grenade behavior, boost mechanics, and the map Cache. Valve paid special attention to elements that directly influence the competitive experience and overall gameplay comfort.
One of the main changes was the nerf to triple boosts and other higher stack boosts. The game now includes the weapon_accuracy_stack_boost_limit command, with a default value of 2. It adds bullet inaccuracy similar to shooting from a ladder for players standing on a boost made up of three or more teammates. Such boosts are rarely seen in regular matchmaking, but they are often used on the professional scene — especially for unexpected peeks and gathering extra information.
What changed:
Spectator Mode
Fixed a post-processing graphical glitch when switching between players on maps with different post-processing zones;
Fixed an issue where x-ray silhouettes could get “stuck” while switching between players;
Fixed the damage overlay effect for spectators.
Miscellaneous
Added the weapon_accuracy_stack_boost_limit command with a default value of 2;
Adjusted AWP animation transitions from weapon draw to idle state;
Improved the stability of jump-throw grenade tosses;
Increased the accuracy of the preview camera for such throws.
Cache
Changed the window trim model so bullet impacts now display correctly when fired at it;
Fixed player and grenade interactions near windows, window trim, and the vent entrance.
Map Scripting
Added new commands and functions for controlling map logic, players, money, helmets, aiming, and weapons;
Fixed the value of CSInputs.LOOK_AT_WEAPON;
Fixed a potential crash during exception handling.
Valve released a new CS2 update with Cache bug fixes
Overall, the May 19 patch was relatively small in size, but important in terms of content. Valve continued to make targeted improvements to CS2 stability, refine grenade mechanics, and fix elements that affect competitive play.