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5 Cult Games Created by One Person

Cult games made by solo developers

Top 5 Cult Games Created by One Person

Cult games made by solo developers

Within the gaming industry, there is much talk regarding major studios, millions of dollars spent on development, and huge numbers of employees who are professionals in their respective fields. Yet, there were several games in the history of gaming which stand out as being developed by a lone individual. It is worth noting that this list will not include games which have been created by teams and had one individual as their spokesperson for marketing. Instead, the list below will feature games made by a sole developer.

"1. Top 5 Cult Games Created by One Person","1.1. Tetris — Alexey Pajitnov","1.2. Cave Story — Daisuke “Pixel” Amaya","1.3. Stardew Valley — Eric Barone","1.4. Axiom Verge — Tom Happ","1.5. Flappy Bird — Dong Nguyen","1.6. Conclusion"

Tetris — Alexey Pajitnov

An illustration of the single author's creation may be the well-known puzzle game known as Tetris. It was conceived by Alexey Pajitnov in 1984. The game was invented using his computer – Electronika 60. The gameplay itself was fairly simple as one was required to make four-block tetrominoes fall in order to complete an entire row. Despite such a simple algorithm, Tetris became timeless.

Regarding the future, Tetris was transformed into a worldwide brand; however, the original idea remains to belong to Alexey Pajitnov. On the one hand, it made the genre of puzzles completely different; on the other hand, it taught people that good mechanics can play a larger role than great graphics, story, and money in a game's popularity. Many years later, Tetris continues being recognized even among those people who do not play video games.

Cave Story — Daisuke “Pixel” Amaya

ave Story is regarded as one of the games which led to the birth of indie video game culture. This game was designed by Daisuke Amaya, a game designer from Japan, known by his alias 'Pixel,' over a period of almost five years. He did all the work in the game by himself.

The game was published in 2004 as a free PC game and soon gained recognition within the community of exploration-action enthusiasts. Cave Story set an example of how one person can make a world with well-developed characters, great soundtrack, and perfect gameplay. The game had a huge effect as it motivated countless indie game developers.

Stardew Valley — Eric Barone

The game Stardew Valley is among the most well-known modern examples of solo game development. The designer Eric Barone or ConcernedApe has been working on the creation of the game over a period of several years alone. This person was responsible for coding, drawing, animating, making music and other sounds, writing the script, and designing the game.

From the first sight, Stardew Valley can be perceived as a pleasant farming game in a style of Harvest Moon, where people can cultivate their lands. However, the game was so popular not just because of nostalgic feelings but because Barone had created something deeper about living in a town, relationships, job, rehabilitation of a farm, etc.

The game turned out to be so well-received that it gained the reputation of one of the most successful indie games ever made. It is amazing how much a person can accomplish over several years of hard work in the field of game development.

Axiom Verge — Tom Happ

Axiom Verge is a metroidvania created by the developer Tom Happ who worked in all aspects of developing this video game. In addition, it should be noted that Tom spent many years creating it as he did it in his spare time due to his working process.

The game was released in 2015. Immediately upon release, it got attention from the audience consisting of fans of games like Metroid and Castlevania. Despite all this, the video game was not developed to be a copy of other successful games; it has its unique characteristics. Such unique characteristics include the new science fiction universe, special weapons, unique glitches, and the discovery of new things. In addition, the developer managed to create a nice game which would keep the tradition of the genre while being unique.

It should be noted that the most important characteristic of the game is the proof that one person can create a nice video game, but not just a copy of others.

Flappy Bird — Dong Nguyen

However, the most unexpected choice here would be Flappy Bird – neither a big, nor complicated game, but a tiny arcade project for smartphones. It was developed by Vietnamese indie game designer Dong Nguyen quite quickly – he created both mechanics and graphics of this game on his own.

Flappy Bird's concept is really simple: tap the screen to control a bird flying between pipes. However, it gained massive popularity due to extreme difficulties and immediate restarts when the player fails. Back in early 2014, the title became a phenomenon, topped charts of mobile games, and generated discussions across the world.

Cult status that Flappy Bird earned is based not only on its popularity but also on the legend associated with this game. Its author removed this game from app stores since its quick rise to fame put a lot of pressure on him. Hence, Flappy Bird became a sign of the age of viral games for smartphones and the case proving that a little game produced by one man could become a worldwide sensation.

Top Games You Can Play Forever

Conclusion

These five games show that the number of participants in a project does not necessarily define the extent of its influence. Tetris has rewritten the history of puzzle games, Cave Story has become an emblematic indie project, Stardew Valley has been transformed into a coziness gameplay sensation, Axiom Verge has illustrated the potential of the author-driven approach, and Flappy Bird has gone down in the history as a viral mobile legend.

All of these games differ in genres, complexity, and even the final destiny. Nevertheless, all of them are united by one thing – behind every single one of these projects there has stood a person who succeeded in realizing his or her vision into a recognized project.

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